<?xml version="1.0" encoding="UTF-8"?>
<rss version="0.92"
        xmlns:content="http://purl.org/rss/1.0/modules/content/"
        xmlns:wfw="http://wellformedweb.org/CommentAPI/"
        xmlns:dc="http://purl.org/dc/elements/1.1/"
>
<channel>
        <title>deep darc » Synfig's Future » Comments</title>
        <link>http://www.deepdarc.com/2006/12/06/synfig-future/</link>
        <description>deep and darc stuff</description>
        <lastBuildDate>Tue, 10 Jul 2007 09:52:49 +0000</lastBuildDate>
        <docs>http://backend.userland.com/rss092</docs>
        <language>en</language>

                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Annerose</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-725</link>
            <description><![CDATA[<p>These comments have been invaluable to me as is this whole site. I thank you for your comment.</p>
]]></description>
            <pubDate>Tue, 10 Jul 2007 09:52:49 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Chris</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-717</link>
            <description><![CDATA[<p>Darco, I saw your tutorial (as it appears to be the only one in existence). However, I understand Hermit's frustration because you've written an excellent vector animation program but your tutorial doesn't cover animation at all. All you covered were features that any Inkscape user would find trivial. Animation is Synfig's killer feature, but the lack of any documentation is killing the project.</p>
]]></description>
            <pubDate>Fri, 08 Jun 2007 21:30:39 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Bmud</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-710</link>
            <description><![CDATA[<p>I think Synfig has a lot of potential. It's elusive, yes.. GTK apps always get a messy feeling to me because you have to click on so many task bar buttons to get your panels back...but I digress.</p>

<p>I'm going to give my best shot to make an animation. I didn't know about the tutorial until I searched Google today. Would you link it more visibly on the Synfig site?</p>
]]></description>
            <pubDate>Sat, 19 May 2007 22:16:21 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Clint Johnson</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-708</link>
            <description><![CDATA[<p>Well, when Hermit writes "Hell, I could write a simple tutorial on Blender 3d during my lunchbreak, and I didn't even make the program." -that shows Hermit has absolutely no clue about writing tutorials and manuals.</p>

<p>Either that or he does and makes a $100,000 a month writing five books for O'Reilly.</p>

<p>There is a real dearth of 2D animation software in the Open Source world and it was good of you to Open Source Synfig. I really hope that the community embraces it.</p>
]]></description>
            <pubDate>Sun, 13 May 2007 15:40:35 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Hermit</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-705</link>
            <description><![CDATA[<p>I'm not upset per se, just stating a fact...</p>

<p>Another possible great program (i wouldn't know)
Another lack of definitive tutorial</p>

<p>Welcome to the world of Open Source.
Good luck in your endeavours.</p>
]]></description>
            <pubDate>Thu, 26 Apr 2007 04:41:51 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>darco</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-704</link>
            <description><![CDATA[<p>Hermit,
You seem to have gotten the wrong impression. I did write a <a href="http://www.synfig.com/synfig_tutorial.pdf">simple tutorial</a> when I released Synfig.</p>

<p>I resent you labeling me "pathetic". Perhaps I should have just kept Synfig in my closet, and then you wouldn't be so upset. </p>
]]></description>
            <pubDate>Wed, 25 Apr 2007 02:54:33 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Hermit</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-703</link>
            <description><![CDATA[<p>To think all those hours put into this program and no tutorial was made is just sad...</p>

<p>Take some pride in your work and spend a few measly hours of your personal time and write a basic intro.</p>

<p>Its things like this that prevent anything open-source from ever coming off the ground.</p>

<p>Hell, I could write a simple tutorial on Blender 3d during my lunchbreak, and I didn't even make the program.</p>

<p>Pathetic.</p>
]]></description>
            <pubDate>Wed, 25 Apr 2007 01:57:50 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>darco</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-686</link>
            <description><![CDATA[<p>Brian wrote:</p>

<blockquote>
  <p>Not to mention I know of quite a few grants and such that you could easily get in the US that would allow you to likely work full time on Synfig.</p>
</blockquote>

<p>This got my attention really quick. Could you elaborate on these grants?</p>
]]></description>
            <pubDate>Mon, 12 Feb 2007 21:46:52 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Brian</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-685</link>
            <description><![CDATA[<p>Having a child (and wife of course), full time job, college and a freelance career I can understand the time issues. I haven't even been able to update/finish my own website.</p>

<p>I don't really know your available time. But a little time here and there to write some docs, surely can not be that difficult. 10-15 minutes here and there can get a lot accomplished. Not to mention I know of quite a few grants and such that you could easily get in the US that would allow you to likely work full time on Synfig. </p>
]]></description>
            <pubDate>Mon, 12 Feb 2007 15:14:06 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>pabs</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-679</link>
            <description><![CDATA[<p>Atrus: If haven't already, please join the synfig-devl list and send an intro. I Win32 build maintainer would be awesome!</p>

<p>PS: I'm back on the net and am going to get back into the swing of things.</p>
]]></description>
            <pubDate>Sun, 28 Jan 2007 00:31:35 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Matt Jordan</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-672</link>
            <description><![CDATA[<p>Or, to follow up on Reuben's post above, what about Google's Summer of Code (if they're doing that again).  Open source really needs a 2D animation program, so it would seem to be a good pitch.</p>
]]></description>
            <pubDate>Tue, 09 Jan 2007 17:33:29 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Reuben</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-662</link>
            <description><![CDATA[<p>darco,</p>

<p>I know this post is a bit late, but have you ever considered approaching a larger production company that might have need for this type of software and see if they would sponsor you? That's how many projects get funding. And you seem like you would really enjoy working on this for a job. Try getting advice from other people who have gotton funding for their projects. Ton from the Blender project has been to hell and back and could give all kinds of tips on what works and what doesn't. Or Paul from the Ardour project that recently got sponsorship from SSL. He's been fighting tooth and nail for several years to keep working on his project and it's now really starting to take off.</p>

<p>I'm using Synfig on Linux from source and have found it to be quite stable. The only real issues I face are the ones related to newer versions of GCC.</p>
]]></description>
            <pubDate>Mon, 01 Jan 2007 23:24:38 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Atrus</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-661</link>
            <description><![CDATA[<p>So, new windows build (based on 228 svn):</p>

<ul>
<li><a href="http://mmaa.ru/synfig/synfig-0.61.05-228.exe">http://mmaa.ru/synfig/synfig-0.61.05-228.exe</a> </li>
<li><a href="http://mmaa.ru/synfig/synfigstudio-0.61.05-228.exe">http://mmaa.ru/synfig/synfigstudio-0.61.05-228.exe</a></li>
</ul>

<p>It's required <a href="http://gladewin32.sourceforge.net/modules/news/article.php?storyid=52">Gtk+ 2.10.6 runtime</a> and <a href="http://www.pcpm.ucl.ac.be/~gustin/win32_ports/gtkmm.html">Gtkmm 2.8.8-2 runtime</a>.</p>
]]></description>
            <pubDate>Thu, 28 Dec 2006 12:17:53 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Shayne</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-659</link>
            <description><![CDATA[<p>Hah. Small world. I just worked out the Paul Wise you refer to is actually one of my best mates in RL (Ie pabs the debian guy). I might have to get involved on this one, because I'd like to get back into animation but darned if I can afford flash.</p>
]]></description>
            <pubDate>Tue, 26 Dec 2006 09:09:14 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>darco</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-658</link>
            <description><![CDATA[<p>While I am flattered that people would donate, I don't feel it would be responsible to accept donations when there is no explanation as to how those donations would be used. If I were working on the project to any significant degree anymore, then perhaps I would be able to take the donations myself as compensation, but I really doubt that donations would be able to fund me to any significant degree. So if I'm not working on the project anymore, then where would the money go? Money makes things complicated, and people get upset when it is misused. </p>
]]></description>
            <pubDate>Tue, 19 Dec 2006 18:40:42 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>LKRaider</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-656</link>
            <description><![CDATA[<p>Would donating to the project help?
I couldn't find a donation link on the website :/</p>

<p>Maybe setup a paypal account so people can help encourage the developers <img src="http://www.deepdarc.com//images/smilies/1.png" alt=":)" style="border: 0; margin-bottom: -4px;" /></p>
]]></description>
            <pubDate>Mon, 18 Dec 2006 01:52:58 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Krischan</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-655</link>
            <description><![CDATA[<p><a href="http://www.videosift.com/story.php?id=24682#leavecomment">http://www.videosift.com/story.php?id=24682#leavecomment</a></p>

<p>Made by Emmanuel Ho, website is sadly down currently, but it looks very Synfig like, any chance it was done with it?</p>

<p>At least the fur/feathers effect could really be included as a automated script in Synfig if it isn't alread <img src="http://www.deepdarc.com//images/smilies/1.png" alt=":)" style="border: 0; margin-bottom: -4px;" /></p>
]]></description>
            <pubDate>Thu, 14 Dec 2006 20:56:31 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Atrus</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-649</link>
            <description><![CDATA[<blockquote>
  <p>However, installing from the sources is really painful unless you are using Linux.</p>
</blockquote>

<p>Looks like Synfig build for Windows is not a problem any more.<img src="http://www.deepdarc.com//images/smilies/6.png" alt=";-)" style="border: 0; margin-bottom: -4px;" /> I think, in a week, I can put it to free access.</p>
]]></description>
            <pubDate>Fri, 08 Dec 2006 22:15:41 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>darco</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-647</link>
            <description><![CDATA[<p>Lucian, you make very good points, but my hands are tied. The truth is that I cannot work on Synfig in any significant way unless I'm getting paid for it. I would love to take a month or two off from work and really 'fix' the stability and usability issues, but that isn't going to happen. I have to be realistic.</p>

<p>When I first open sourced Synfig, I was quite confident that I would be working on it a lot over the next few months/years as it worked toward a first release. What I failed to take into account was how motivated I would be to work on a project outside of my job that I don't directly use. Remember that when I was working on Synfig at Voria, it was my job. So now I'm not really sure what to do.</p>

<p>The copy of Synfig that is on Subversion is a bit better off in terms of stability and usability, so you may be interested in giving that version a try if you are able to and you have the patience. However, installing from the sources is really painful unless you are using Linux.</p>
]]></description>
            <pubDate>Fri, 08 Dec 2006 15:24:55 +0000</pubDate>
        </item>
                
        <item>
            <title>RE: Synfig&apos;s Future</title>
            <dc:creator>Lucian</dc:creator>
            <link>http://www.deepdarc.com/2006/12/06/synfig-future/#comment-646</link>
            <description><![CDATA[<p>Thanks for the replay. I understand the current situation. I also want to mention the fact that I monitorized the Synfig activity for some time and I also tried to understand some features in Synfig for couple months (and manage to put toghether some small docs and video tuts - ill put them sonn on web). Honestly I don't know who will have the same patience. And is true that there are some stabilitity issues with Synfig, but this is to be expected from an developer preview (alpha stage). However this does not change the fact that Synfig is where it was one year ago (or in its first release), with no developer docs, no user docs, no improvments (only small bug fixes). I don't think Synfig will "takes off in some major way" unless these "missing parts " are resolved. </p>

<p>P.S. So there are people interested in Synfig, look at these replyes (zygom - "i really want use synfig", Ben Green - "Synfig was the first program I used that had scoped effects"). People are stuck on stupid installing issues ... what can I say more ...</p>
]]></description>
            <pubDate>Fri, 08 Dec 2006 07:25:51 +0000</pubDate>
        </item>
        
</channel>
</rss>
