Blaze of Glory is a Mech Battle Simulator for the PlayStation video game console platform. It has been developed by Rob Quattlebaum and Dusty Thomas for over 6 months using the Net Yaroze PlayStation Development Kit. Rob Quattlebaum provided the necessary programming skills while Dusty Thomas provided artwork and contributed greatly to the game design. While the game is no where near being finished, it has been playable since the 2 month development mark. The source code alone is nearly half a meg.

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