Blaze of Glory

Blaze of Glory

Blaze of Glory is a Mech Battle Simulator for the PlayStation video game console platform. It has been developed by Robert Quattlebaum and Dusty Thomas over 6 months using the Net Yaroze PlayStation Development Kit. Robert provided the necessary programming skills while Dusty provided artwork and contributed greatly to the game design. While the game was no where near being finished when work stopped on it in the summer of 1999, it was playable since the two-month development mark. The source code alone is nearly half a meg.

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Package Art

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