Blaze of Glory is a Mech Battle Simulator for the PlayStation video
game console platform. It has been developed by Rob
Quattlebaum and Dusty Thomas
for over 6 months using the Net
Yaroze PlayStation Development Kit. Rob Quattlebaum provided the necessary
programming skills while Dusty Thomas provided artwork and contributed greatly to the game design. While the
game is no where near being finished, it has been playable since the 2
month development mark. The source code alone is nearly half a meg.
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