Synfig Build Issues
Thursday, November 3, 2005 by darcoIf you are trying to build Synfig and having trouble, read this post.
If you are trying to build Synfig and having trouble, read this post.
Ok everyone, the day has come. It's time to release the Synfig source code to the world.
So here's the story. While I'm not quite fully settled down here in Menlo Park yet, I am starting to try to get back in sync with my responsibilities outside of work and such---that being my clients and those who are looking forward to Synfig.
Finally some brave soul has taken on the task that so many have abandoned... Gtk+ has now been natively ported to MacOS X! This means that you can expect a native MacOS X version of Synfig Studio at some point soon after I release it.
Speaking of releases, expect Synfig to be released next week by the end of the month*. It may be a little bit of time before the native MacOS X version is ready, but it will happen.
(*) I've changed my moving schedule around so this makes things a bit more uncertain.
I just wanted everyone to know that Synfig will be getting attention soon. Once I get this site rewritten using my new content engine, I intend to use that content engine to make a Synfig project website. When I get a job offer from somewhere, then I will release the Synfig codebase under the GPL. Then you can play with the tool that has taken over my life for the past three years.
It would appear that Apple is not interested in pursuing my software as a product. I've now been routed to some other departments to see if any other teams at Apple could use an extra engineer. Not great news, but it could have been worse. Yes, this means that most likely the software will be open sourced. I just need to find a job first.
Meh.
I have recently determined that it is unrealistic to for me to continue working on developing Synfig alone out of my apartment. Not only is the work simply not getting done, I am also enduring a large amount of emotional and mental stress in the process. My quality of life has plummeted over the past few months. Life is just too short to waste on such things---so I'm moving on.
There are a handful of questions that I imagine everyone reading has. What am I going to do for a living? What is going to happen to Synfig? Will I ever start an animation studio again? Most importantly, what went wrong?